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Author Topic: Gauge and Photoshop  (Read 6616 times)
Winizz
Just able to find the joystick

Posts: 26



« on: February 15, 2012, 08:22:46 pm »

Hi guys !

Acutally, we work on a cockpit of Mirage F1 for the "Voltige Victor Virtuelle" and we have problems with gauges, we don't know how to do it with photoshop Undecided
We are users of paint.net lol

I would like to know if anyone could make a small "tutorial" or a good explication which show the method to make a gauge like a altimeter or a variometer please ? http://img4.imageshack.us/img4/6517/previewgaugesjodeldr105.jpg : A example on what we have to make : a gauge without needle and without the outline.

Thanks you and see you soon  Smiley
« Last Edit: February 15, 2012, 08:30:19 pm by Winizz » Logged
Ells
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« Reply #1 on: February 16, 2012, 12:15:41 am »

Hey Winizz,
That is all you need for the gauge background image.
If you have a custom cockpit you need to use rotation arguments in 3dMax for the needles to show in sim. They also need to mapped, but can be a white texture (or whatever colour you want them to be).

For your background dial - you need to create the model in 3dMax, assign a material map to it (UVunwrap), asign a material to it and in photoshop overlay your dial template onto that material.

The needles take a little more explination and I'd need to remember how to do those (been a while).

If you're not sure about the modeling and mapping part, then you need to start there and I can throw some screenshots up in the next few days.

Cheers,
Ells.
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Beaker
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« Reply #2 on: February 16, 2012, 12:21:21 am »

Hey Winizz, I'd be happy to record a short video for you if you can explain a little more specifically what you need help with... Do you need help with Photoshop? (Ells seems to think you need help with 3ds Max.)

If you just need to replicate that gauge image using Photoshop instead of Paint.NET, I could explain that with a video in short order.
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Ells
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« Reply #3 on: February 16, 2012, 04:11:25 pm »

"we work on a cockpit of Mirage F1 for the "Voltige Victor Virtuelle"

I kind of assumed they meant a working gauge in the 3d cockpit.

Either way we can both help them out with some clarification Smiley
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Winizz
Just able to find the joystick

Posts: 26



« Reply #4 on: February 16, 2012, 07:32:20 pm »

Hi Ells and Beaker  Smiley

I don't have problems with 3ds Max, I know the gauge system in 3ds max, sorry for the confusion  Wink

If you just need to replicate that gauge image using Photoshop instead of Paint.NET, I could explain that with a video in short order.

That's it !

Nice Beaker if you can make a video  Smiley . We would like a video where we can find the method to make a gauge with Photoshop.
I explain : we would like to have the Background, graduation, and put the graduation on the background etc, in order to have this (http://img4.imageshack.us/img4/6517/previewgaugesjodeldr105.jpg) or an other gauge sure, "just" to see the method.

Thanks and Bye !
« Last Edit: February 18, 2012, 07:42:38 pm by Winizz » Logged
Beaker
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« Reply #5 on: February 19, 2012, 02:17:59 pm »

You got it! I'll link it here when finished.

Unfortunately, Photoshop doesn't have a really brilliant way to do things like the tick marks (gradation,) but anything can be done. I've heard tell Illustrator is better for that sort of thing, and of course vector work in general, but to be honest I don't know much about Illustrator at all.
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Winizz
Just able to find the joystick

Posts: 26



« Reply #6 on: February 19, 2012, 06:12:46 pm »

Thanks you Beaker !
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Beaker
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« Reply #7 on: February 20, 2012, 04:49:21 am »

http://www.mediafire.com/?4a3kmxmdda1bj5d

Well this may or may not work. I was able to play it, but not seek through it.  Roll Eyes It's a pretty lousy tutorial, I just made it up as I went along. Hopefully it helps though. Cheers.  Grin
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Winizz
Just able to find the joystick

Posts: 26



« Reply #8 on: February 20, 2012, 09:48:24 pm »

Hey Beaker,

It's not a lousy tutorial !  Wink
We have learn a lot of things on "photoshop" thanks to your tutorial  Smiley
We will make some test this week and if we have problems, I contact you  Grin


Thanks you again Beaker !
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Beaker
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« Reply #9 on: February 21, 2012, 01:32:53 am »

No problem, glad I could help!
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Ells
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« Reply #10 on: February 21, 2012, 07:48:43 pm »

I quite often use Flash to do graphics as I find I can dials and stuff better and then bring into PS to touch up.
Illustrator is also a great one.

And nice vid buddy
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Beaker
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« Reply #11 on: February 21, 2012, 09:30:58 pm »

Flash?? Oof... not sure why you'd use that to do illustration of any kind. Wink
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Ells
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« Reply #12 on: February 21, 2012, 11:03:05 pm »

Because I've found no other program that can allow me to manipulate shapes like Flash does, not even Fireworks Wink
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Blondie
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« Reply #13 on: February 21, 2012, 11:17:22 pm »

You just want me to post this, don't you Ells?

http://www.youtube.com/watch?v=pYkfRAAQULw

This forum always makes me post songs...
« Last Edit: February 21, 2012, 11:20:46 pm by Blondie » Logged

Beaker
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« Reply #14 on: February 21, 2012, 11:55:49 pm »

Well, if you're talking about shapes in Flash you're probably talking about vector shapes, or curves. (Paths.) Learn you some Illustrator, you won't regret it. (Especially since it compliments Photoshop so well.)
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